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01/
The Assignment
Create a mobile game and three concept screens (Home screen, levels screen,
gameplay screen).
02/
The Client
The Modern School of Art and Design.
03/
The Process
I brainstormed three different types of games that I would want to create, and after consulting with my professor, we decided to move up with "Gear Up!" This is a mechanics and puzzle solving game.
04/
The Solution
I created a concept that included a modern "engineering" feel to it. Each screen had a common color scheme and design feel to match the idea of drawing on a blueprint.

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